5.0 Squadrons |
| Squadrons are the basic units used by the navies of the Known Sphere. In the Outerchange, players can create and join Squadrons to work and fight together as a group. There is strength in numbers. |
5.1 Introduction |
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| Overview of Squadrons | |
| Squadron Interface | |
| Member Roster | |
| Diplomacy | |
| Buying Squadron Property in the Outerchange | |
5.2 Overview of Squadrons |
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| Outerchange | |
| Campaign | |
| Outerchange |
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In the Outerchange, players have the option of forming squadrons. Each player Handle may form and name one squadron, of which he is the Squad Leader. This player can then add/remove other players to his/her squadron. Players may belong to more than one squadron at a time, however, each player may only "own" one squadron. Squadrons are persistent, meaning that player Ownership and membership is maintained between sessions and across all servers. Like players, Squadrons have their own scoring, and ability to conduct business within the Outerchange Economy (see Outerchange). When players flying for the same Squad log-in to the Outerchange, they are automatically placed on the same team, and allied to one another. The dispositions of other Squads towards the player is set by the status of the Inter-Squad Treaties that are present. Players may only fly in one squadron at a time in the Outerchange or Battlezone. |
| Campaign |
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n the Campaign, squadrons are based off carriers or bases, flying their missions together. When Campaign missions are run, they will be run at the squadron level. Campaign staff will assign players and squadrons to ships and bases within the appropriate locations Players can petition to enter Outerchange Squadrons into the Campaign as a pre-formed unit one the Campaign is underway. Squadrons in the Campaign are always assigned to only one nation, and will be numerically limited, meaning a all of a large Outerchange squadron could not become a Campaign squadron in toto. |
5.3 Squadron Interface |
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| Overview | |
| Squad Manager Window: Messages | |
| Creating a Squadron | |
| Invite and Solicit: Search and send | |
| Join and Deny: Squad Actions and Messages | |
| Overview |
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The Main Squadron Interface is accessed from the Station, using the Squadrons tab. This will pop up the Squad Manager window to allow you to, join a squadron, ask to join a squadron, and manage the squadron you can create for this handle. |
| Squad Manager Window: Messages |
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The Squad Manager Window is a pop-up window that allows complete management of your squadron and interaction with other squadrons. |
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5.4 Member Roster |
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| Overview | |
| Regular Squadron Member | |
| Suspended Member | |
| Flight Leader | |
| Deputy | |
| Executive Officer | |
| Squadron Leader | |
| Setting Member Status | |
| Setting Member Status |
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5.5 Diplomacy |
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| Overview | |
| Treaty Levels | |
| Treaty Interface | |
| Treaty Levels |
| Treaty Level | Disposition to the other Squad | Other Effects |
| No Treaty | Hostile | None |
| Declared War | Hostile | Bonus to Bounty |
| Nonaggression | Unfriendly | None |
| Neutrality Pact | Neutral | Message to Squad of Breaches |
| Strategic Partner | Friendly | Message to Squad of Breaches. Reduced Bounty |
| Alliance | Allied | Message to Squad of Breaches, Players can use each other's squadron's bases and supply lines. No Bounty Awarded. |
| Diplomacy Interface |
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5.6 Buying Squadron Property in the Outerchange |
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| Overview | |
| Overview |
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This Section of Ace of Angels is comming soon! |